I’m embarking on a new personal project at the moment, it’s
taking up most of my drawing time and will probably take up a lot more in
future but I must admit to being quite excited about it. I’ve decided to write
and illustrate some short stories about gambling/gamblers. I need to work on “narrative
art” so I thought it would be a good idea to work on a comic/graphic novel type
project because this will hopefully produce portfolio items as well as make me
practice drawing things I may not have otherwise. I considered a lot of options
in terms of what story to illustrate and finally set on writing my own about gambling
for various reasons:
I’ve studied gambling or more specifically winning at
gambling for most of my life. I’ve spent a lot of time in and around the
environment and people of gambling and it’s always better to do something you
know. I’ve decided to put some short stories together based on actual events - things
that I either witnessed myself, was actually involved in or know for a fact
happened. The stories are all set in the same British city, its casinos, pub
card games and other settings and follow the fortunes of a small group of winning
players. I’ve decided to title it “Sharp Edges”.
There is a lot of nonsense perpetuated by TV and movies
about gambling, especially regarding the people who win at gambling
consistently. Portrayals of clairvoyant poker players who can look into an
opponent’s eyes and know what cards they are holding or fast talking, suited,
ultra slick conmen – this is 99% twaddle. Usually everything on TV is fluffed
up to make it more “entertaining” but what happens in the real world is, in my
opinion, more entertaining, especially if you know it’s true. Feasibility and
authenticity are very important to me. The storylines and events I have in mind
are 100% feasible because they have actually happened – no fluff. The techniques
the players in Sharp Edges use to gain advantage are real techniques that are
actually used in real life to win money.
Anyway, over the coming weeks, months, probably years I’ll
be posting work from this project. At the moment, I’m just working on ideas,
drawing up characters, environments and general design. Here’s a draft of the
foreword page which “lays out the stall” to some extent:
Click to enlarge |
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